Hull Rupture patch notes
This is a short timeline, not a complete archive. The news list has 14 posts. Only v1.0.13 is a patch after the 4 Nov 2026 launch.
v1.0.13, posted 5 Nov 2026, shows artifact module upgrade text correctly, fixes several small bugs, and fixes at least one soft-lock.

Version lines
| When | Name | What changed | Pages |
|---|---|---|---|
| 5 Nov 2026 | v1.0.13 | Artifact upgrade text, small bugs, one soft-lock | Performance |
| 4 Nov 2026 | Launch | Full game on sale. Demo already off. | Release |
| 2 Nov 2026 | Demo disabled | Demo store record closed | Demo |
| 25 Sep 2026 | v0.10.12 | Rat turret, shop weights, wave 40 note | Wave 40 |
| 14 Sep 2026 | Dev update | Hull construction, shop, turret move, scrap refund | Defense |
What is not here
There is no separate patch website. Announcements live on Steam. Builds between v0.10.12 and v1.0.13 are not numbered in the posts I read, so I did not invent v1.0.0 notes.
Watch the module table when a later patch changes building rules. The 1.0 change already did: any empty slot, not only a neighbor.
Evidence status
| Claim | Status | Basis |
|---|---|---|
| Named version history and changes | 1 source · studio | Steam announcements; mirrors share the same original source |
FAQ
How many patches since launch?
One named patch, v1.0.13, as of 7 Nov 2026.
Did 1.0.13 change Endless lag?
The post does not say so.
Where do I read the originals?
The Steam news page linked below. This table is a map, not a paste of the posts.
Sources
Checked 2026-11-07.