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Hull Rupture patch notes

This is a short timeline, not a complete archive. The news list has 14 posts. Only v1.0.13 is a patch after the 4 Nov 2026 launch.

v1.0.13, posted 5 Nov 2026, shows artifact module upgrade text correctly, fixes several small bugs, and fixes at least one soft-lock.

Hull Rupture screenshot from the current store set

Version lines

WhenNameWhat changedPages
5 Nov 2026v1.0.13Artifact upgrade text, small bugs, one soft-lockPerformance
4 Nov 2026LaunchFull game on sale. Demo already off.Release
2 Nov 2026Demo disabledDemo store record closedDemo
25 Sep 2026v0.10.12Rat turret, shop weights, wave 40 noteWave 40
14 Sep 2026Dev updateHull construction, shop, turret move, scrap refundDefense

What is not here

There is no separate patch website. Announcements live on Steam. Builds between v0.10.12 and v1.0.13 are not numbered in the posts I read, so I did not invent v1.0.0 notes.

Watch the module table when a later patch changes building rules. The 1.0 change already did: any empty slot, not only a neighbor.

Evidence status

ClaimStatusBasis
Named version history and changes1 source · studioSteam announcements; mirrors share the same original source

FAQ

How many patches since launch?

One named patch, v1.0.13, as of 7 Nov 2026.

Did 1.0.13 change Endless lag?

The post does not say so.

Where do I read the originals?

The Steam news page linked below. This table is a map, not a paste of the posts.

Sources

Checked 2026-11-07.