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How to finish Hull Rupture wave 20

Classic ends when you clear 20 waves and the final boss. Steam global rates checked 7 Nov 2026: wave 5 58.0%, wave 10 43.2%, wave 15 30.9%, Classic clear 26.3%.

These are separate cumulative achievement rates, not a count of deaths between waves. There is no official table of which enemies spawn on wave 17.

Steam screenshot of a combat room in Hull Rupture

Milestone rates

MilestoneGlobal rateSources
Wave 558.0%1 source · Steam
Wave 1043.2%1 source · Steam
Wave 1530.9%1 source · Steam
Classic clear26.3%1 source · Steam

A plan for the next Classic attempt

The boss

The 14 Sep 2026 announcement says the final boss needs a lot of good guns. Devlog 4 places that boss at the top-left of the hull, farthest from the airlock. A longer path keeps several bosses from stacking on the airlock at once.

Devlog 3 described planned guarded-location waves as extra to the Classic 20 and reserved for higher difficulties. This is the announced design; the post does not document final release tuning.

Steam player reviews describe being flooded late and running out of turrets. Treat those as player reports; the placement advice above comes from the studio devlog.

Steam screenshot of a Hull Rupture defense line

FAQ

Is wave 20 the same as Endless wave 40?

No. Classic stops at 20 plus a boss. Wave 40 is the Endless performance note.

How many turrets does the boss need?

The studio said a lot of good guns. It did not publish a count.

Do side-area waves help the counter?

Guarded location waves are extra and do not increment the Classic counter.

Sources

Checked 2026-11-07.